This CustomShader for Toolbag allows you to use up to 8 Detail Normals and Cavity Maps on your Skin Materials.
The shader works on Toolbag 4.06, 4.05, 4.04, 4.03, 4.02, 4.01, 4.0, 3.08, 3.07, 3.06, 3.05, 3.04 and 3.03.
Features of the SkinDetailShader:
-Stronger and better Normal Blend.
-You can mix the details to get more skin variations.
-Detail Normal and Cavity tile settings are always synchronized.
-Each Cavity can control Reflectivity, Glossines and Albedo Color.
-You can distort the details to better adapt to the surface.
-There are two ways to animate the details. Panning it and using a pulse to control the intensity.
-Each detail can be masked using textures or Vertex Color.