Detail Normal Pack
Here you will gonna find 35 detail normal maps that could be used to make your characters or assets look even more interesting and with higher quality. Each detail comes with a grunge alpha that can be used to control roughness, glossiness or occlusion and make the details pop even more. There are textures for skin, metal, wood, stone, fabric. The 35 textures are just the starting point, I will keep adding more as I make them.
This product also comes with the SkinDetailShader, a custom shader for Toolbag that allows you to use multiple detail textures at the same time;
The SkinDetailShader for Toolbag allows you to use up to 8 Detail Normals and Cavity Maps on your Skin Materials.
The shader works on Toolbag 4.06, 4.05, 4.04, 4.03, 4.02, 4.01, 4.0, 3.08, 3.07, 3.06, 3.05, 3.04 and 3.03.
Features of the SkinDetailShader:
-Stronger and better Normal Blend.
-You can mix the details to get more skin variations.
-Detail Normal and Cavity tile settings are always synchronized.
-Each Cavity can control Reflectivity, Glossiness and Albedo Color.
-You can distort the details to better adapt to the surface.
-There are two ways to animate the details. Panning it and using a pulse to control the intensity.
-Each detail can be masked using textures or Vertex Color.
25 Detail Normals with a grunge alpha and a CustomShader for Toolbag that allows you to use multiple detail textures on the same mater8al